Astropop Game
PopCap Studios - Official EA Site. Inspire the world to play! We Make Great Games. Our games are sprinkled with a whirlwind of smile-inducing awesomeness and polished to a shiny sheen that keeps the world coming back again and again. And best of all, you’ll find our games on mobile, console, PC, and many other devices – you may even be able. If you think most puzzle games are too slow for you, AstroPop will change your mind. You'll likely figure out how the game works almost immediately. The goal is to match bricks with other like.
AstroPop | |
---|---|
Developer(s) | PopCap Games |
Publisher(s) | PopCap Games Sorrent (mobile) |
Designer(s) | Sukhbir Sidhu, Jason Kapalka |
Engine | PopCap Games Framework |
Platform(s) | PlayStation 2, Xbox, Adobe Flash, Windows, Xbox 360, Mobile |
Release | April 6, 2004 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
AstroPop is a real-time puzzle video game developed and published by PopCap Games. The Adobe Flash version can be played online for free at several different websites, or a deluxe version can be downloaded and unlocked for a fee. The game is available for Xbox and Xbox 360 through Xbox Live Arcade. AstroPop was ported over to the PlayStation 2 in 2007 alongside another PopCap game, Bejeweled 2 which was released as a two-game compilation pack as PopCap Hits! Volume 1. The game has also been ported to cell phones.
Gameplay[edit]
The object of the game is to clear a certain number of bricks in each level in order to fill up the Brick-O-Meter. Players control a ship which moves horizontally along the bottom of the screen. The ship can grab and release bricks (up to 6 of the same-colored bricks at a time), moving them from one column to another. If the player releases bricks such that 4 of more bricks of the same color are touching, the bricks explode. As bricks explode, the bricks below move up to fill in the gaps. If this causes 4 or more bricks of the same color to meet, they too will automatically explode (referred to as a combo).
New rows of bricks continuously arrive from the top of the screen, at a rate directly proportional to the level of play. The game ends when any column of bricks touches the bottom.
Reception[edit]
Most reviews of the game indicated that, while somewhat similar to existing offerings, it offered enough new elements to be worth playing. In a review of the Xbox 360 version, TeamXbox concluded that 'AstroPop offers enough fun in its gameplay and design to warrant the purchase.'[1] This resulted in the title receiving a score of 8.0 out of 10. GameSpot, reviewing the mobile version of the title, felt that it played well and that it 'should appeal to virtually every mobile gamer out there', resulting in a score of 8.5 out of 10.[2]
References[edit]
- ^Ahearn, Nate (May 3, 2006). 'Astropop Review (Xbox 360)'. TeamXbox. Archived from the original on August 11, 2007.
- ^Palley, Steve (July 6, 2005). 'AstroPop for Mobile Review'. GameSpot.
External links[edit]
Astropop Deluxe - System Requirement
Operating System : 2000/XP,Vista
DirectX version : 8
Processor : 700 MHz
RAM : 256 MB
Video RAM : 16 MB
3D Card
Game ScreenShot:
Information:
The object of the game is to clear a certain number of bricks in each level in order to fill up the Brick-O-Meter. Players control a ship which moves horizontally along the bottom of the screen. The ship can grab and release bricks (up to 6 of the same-colored bricks at a time), moving them from one column to another. If the player releases bricks such that 4 of more bricks of the same color are touching, the bricks explode. As bricks explode, the bricks below move up to fill in the gaps. If this causes 4 or more bricks of the same color to meet, they too will automatically explode (referred to as a combo).
New rows of bricks continuously arrive from the top of the screen, at a rate directly proportional to the level of play. The game ends when any column of bricks touches the bottom.
Most reviews of the game indicated that, while somewhat similar to existing offerings, it offered enough new elements to be worth playing. In a review of the Xbox 360 version, TeamXbox concluded that 'AstroPop offers enough fun in its gameplay and design to warrant the purchase.' This resulted in the title receiving a score of 8.0 out of 10. GameSpot, reviewing the mobile version of the title, felt that it played well and that it 'should appeal to virtually every mobile gamer out there', resulting in a score of 8.5 out of 10.